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 Forum index » SilentHeroes Projects » SilentHeroes - A Battlefield 1942 MOD » SH: Off-topic
BF 1942: FHSW, EoD Preview! FH Revisited & IS 82 Release!
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PostPosted: Sun Apr 15, 2012 01:18    Post subject:  BF 1942: FHSW, EoD Preview! FH Revisited & IS 82 Release!   Mark this post and the followings unread 

FHSW 0.5 News: Three brothers Pershing


Almost immediately after the M4 Sherman was standardized, the US Ordnance Department started work on a successor. Three series of medium tanks were developed, the T20, T22, and T23 where the main difference laid in the chosen transmission.

The E3 variant with torsion bar suspension and 76 mm gun was developed to fight the poor weight distribution and excessive ground pressure the original T23 model had. A prototype was completed but further developement was cancelled.

The T23E3 is already placed on the map Operation Nordwind but it has been recoded and retextured for the release of FHSW 0.5.


The T26E2 (also known as M45) was a variant of the M26 Pershing and designed as medium close support tank fitted with a 105 mm howitzer. The hull front was protected by 100 mm-thick steel armor, and the turret shield even by 200 mm-thick steel armor! The massive armor was necessary to compensate for the installation of the 105 mm howitzer M4, which was heavier and shorter than the M3 90 mm gun of the M26.

With the heavy armor and powerful howitzer you’ll be able to break even through strong enemy defences! You also have the chance to load HEAT shells for tank combat. Here you can take advantage of the armor and drive directly towards your enemy to get an accurate shot off with the low velocity howitzer.


The Heavy Tank T29 was an American heavy tank project started in March 1944 to counter the new German tanks since the M26 Pershing wasn’t really a match for the new Tiger II. When the prototype was finished it weighed about 70 tons and was highly comparable to the German Tiger II in terms of both firepower and protection.

In 1945, with the war in Europe already over a small order proposed on the basis that their large guns and heavy armor would be useful for attacking Japanese bunkers. Army Ground Forces command, however, objected to the deployment of such heavy vehicles and the war ended before the issue was resolved.
The mantlet armor (up to 279 mm!) is so thick that the current limit of 250 mm in FHSW had to be increased, the new limit is now at 800 mm. Since the hull is "only" about 100 mm thick a good tactic is to use the environment to your advantage and cover these more vulnerable parts so that only the heavily armored turret is visible.

The T29 is armed with a very powerful 105 mm L/65 tank gun, coaxial twin M2 Brownings, one flexible M2 for AA purposes and a M1919A4 Browning in the bow.



[b]EoD 2.50 preview - exploding barrels

Das HSLAN Team rund um Lotte hat wieder eine tolle neue BF 1942 Mod Animation auf den weg gebracht!
Zerstörbare Ölfässer!
Genießt das Video.;-)

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Eve of Destruction - Hidden Lake Valley Action
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Eve of Destruction - Hidden Lake Valley - Cartoon

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Forgotten Hope Revisited 0.12 New Mod Release Download Able

FHR is mod based on Forgotten Hope 0.7. It brings new weapons, gameplay enhancement, graphics and sound improvement.
The first release version includes (incomplete list):

- BA-64
- BF 109 F-4
- SU-122

Hand weapons:
- Arisaka, K 98, M1 Garand, Mosin Nagant, No 4 bayonets
- Molotov cocktail
- M18 smoke grenade

- Startup and regular exhaust for all tank engines
- New plane damage trails
- Added fire and smoke to vehicle wrecks
- New effects for tank treads (dust, snow, etc.)
- New flashes for hand weapons; added smoke after shot, etc.

- Added auto reload for all rifles and SMG
- Added auto throttle for all planes

... and much more.

Also there are two fixes, which will allow you to play Battlefield 1942 in true widescreen mode and to play FH without any compatibility mode!

Pictures and Gallery for a Large Preview:

FH Revisited v0.1 Mod Download
FHR v.0.1

FH Revisited v0.12 Patch Download:
FHR v.0.12 patch FHR v.0.12 patch



Not very exciting.. but important..

I have uploaded a complete package of interstate with all available maps in download section.

At present it is not an installer. You just extract the zip file to your mods directory and you are done.

The file contains full 1.81 interstate (no need to patch it) and all the maps.

Testing needed is to get an idea of the speed of my host and also to load and play every map to check that they are not corrupt.

What would also be useful is for people to use the list below and make a note in this thread of any MAJOR bugs within the maps.

This time round I'm not looking to make any little changes to maps to tidy them.. just BIG showstoppers.

It will take time but will be great to finally get a full download available for people. I will post it in a seperate message box on the front page of the site.

The mod itself actually contains 12 maps including: (which are all included when downloading the mod)

*Deathrace (medium challenge style track/course)
*Deathrace 2 (medium challenge style track/course)
*Lakeside (easy challenge style track/course)
*Tsunami (medium challenge style track/course)
*Aurora Valley (battle style/conquest)
*Aurora Citylight (battle style/conquest)
* Canyonrun (battle style/conquest)
* Countryside (battle style/conquest)
* Highway (battle style/conquest)
*Streets (battle style/conquest)
*Streets Race (simple race)
*Survivor Arena (battle map with one life only)

A side from these maps there have been dozens upon dozens of custom maps made for this mod over the last 8 years. They're far to many to list here, but I'll do it anyways.
Once all the maps that need some touch up/fixing (shadows, view distance, wrench fix, proper flag for kingpin, etc), then roll out the red carpet.

The big rest of the good Maps:

For any and all accurate info on this mod, please feel free to check out the site @:


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