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 Forum index » SilentHeroes Projects » SilentHeroes - A Battlefield 1942 MOD » SH: Maps
TRT Meraker Day 1 and Day 2 (official link)
Moderators: Team SH
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ConVicTen
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Joined: 10 Apr 2004
Posts: 172
Location: Karlstad

PostPosted: Sat Oct 08, 2005 22:33    Post subject:   Mark this post and the followings unread 

B-E-A-utiful!!! Shocked
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EmBra
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Joined: 28 Dec 2003
Posts: 1209
Location: Malmö

PostPosted: Sun Oct 09, 2005 06:35    Post subject:   Mark this post and the followings unread 

jepp, it looks much like south Sweden Smile

Love it Very Happy

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Nighthawk
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Joined: 14 Mar 2004
Posts: 168
Location: Varberg

PostPosted: Sun Oct 09, 2005 18:45    Post subject:   Mark this post and the followings unread 

ConVicTen wrote:
B-E-A-utiful!!! Shocked


Couldn't say it better myself

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the_philosopher
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Joined: 27 Oct 2004
Posts: 276
Location: Sölvesborg, Sverige

PostPosted: Mon Oct 10, 2005 16:49    Post subject:   Mark this post and the followings unread 

Wonderful! Beautiful! Perfect!

This map looks so perfect. Will you have any new weapons or vehicles? Maybe removing the unlock system and alowing some special weapons in that map?
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Pulaski
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Joined: 11 Jan 2005
Posts: 63

PostPosted: Sat Jan 21, 2006 23:49    Post subject:   Mark this post and the followings unread 

We resumed work on the map. Finally. Very Happy

Problem with the "wheat" is our main issue at the moment, it slows down the game play terribly. We'll be adjusting the viewing and drawing distance.


Main US/Swedish base is finished. I should add that the artillery placement as seen here has been done with assistance from members of the United States Marine Corp. We got some real life 155mm Howtizer operators to look at the map and tell us where they would normally deploy. As you might imagine, it was a cool experience, working with professionals and we thank them very much for the help! Semper Fi!


/s Pulaski

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Furryfrog
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Joined: 05 Jan 2004
Posts: 597
Location: Valhalla. Pffff....

PostPosted: Sun Jan 22, 2006 00:11    Post subject:   Mark this post and the followings unread 

NAJJS!!!

My compliments to the chef...=)

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GOLGO13
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Joined: 21 Oct 2003
Posts: 80
Location: Sweden Västerås

PostPosted: Sun Jan 22, 2006 00:13    Post subject:   Mark this post and the followings unread 

NICE!! I realy like the wheat and hope you get it to work.

Keap up the good work!

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Pulaski
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Joined: 11 Jan 2005
Posts: 63

PostPosted: Sun Feb 12, 2006 08:25    Post subject:   Mark this post and the followings unread 

Team 2 base finished. Snipe away. Very Happy



/s Pulaski

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KiWi
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Joined: 28 Nov 2003
Posts: 326
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PostPosted: Sun Feb 12, 2006 22:59    Post subject:   Mark this post and the followings unread 

omg, nice. You're skilled !!
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ConVicTen
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Joined: 10 Apr 2004
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PostPosted: Tue Feb 14, 2006 14:02    Post subject:   Mark this post and the followings unread 

uhm, question: are you going to release these maps for SH:VA as well?
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Pulaski
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Joined: 11 Jan 2005
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PostPosted: Wed Feb 15, 2006 01:40    Post subject:   Mark this post and the followings unread 

ConVicTen wrote:
uhm, question: are you going to release these maps for SH:VA as well?


Kind of... Very Happy

What I mean by that is: we will have a SH:VA server courtesy of 5NFSO and TRT, and this will be one of the custom maps we plan on running on it, so you will have to download the map and add it to your mods/sh/levels folder.

Wheather or not this map is in the official SH:VA release, well, there have been no discussions to that effect and it is up to Zarkow to decide. If he feels the map meets the quality standards of SH, then we can talk about things.

/s Pulaski

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